Research
My first book, Depth Effects, explores connections between photographic and computational media.
My current project, Seeing Stars, examines the role of aesthetics in the visual methods of astronomy and astrophysics. From the first long-exposure astrophotographs in the late 19th century to simulations run today on supercomputers, Iām interested in how specific ways of seeing and picturing the universe have profoundly reshaped our understanding of reality.
My research has been supported by fellowships from the American Council of Learned Societies, Getty Foundation, National Endowment for the Humanities, and Library Company of Philadelphia.
history and theory of photography
lens-based and time-based art (photographic, cinematic, computational)
popular visual culture from the 19th century through today
emergent and experimental media, hybrid and compound formats
computational imaging (computational photography, computer vision, AI)
immersive and interactive media (panoramic/stereoscopic, AR/VR/MR)
scientific visualization and visual cultures of science (especially astronomy/astrophysics, geography/mapping, and ethnography/biometrics)
phenomenology and philosophies of embodiment and technics.